Echo Jump
v 1.0.1 Bug Fixes:
Player still moved when exit screen was visible.
Restart buttons did not function upon completion (changed to load main menu when player wins)
Exit Button no longer appears in web version
Jump, echo, and climb!
Every echo becomes a fleeting platform, use it wisely or fall to the depths below.
Made in 4 days as part of my design mechanic jam series, along with my first dive into Godot!
Controller Supported.
A/D - Move
Hold W/S - escape through door in normal run
Space - Accept / Jump
Hold for bigger jump
Press mid jump to spawn the echo platform
Esc / P - Pause
R - Reset on game over
Controller: Dpad / Joystick - Move
Hold Up/Down to escape through door in a normal run
Bottom button (A on xbox, X on ps) - Jump / Accept
Hold for bigger jump
Press mid jump to spawn the echo platform
Start - Pause
Select - Restart on game over
| Updated | 18 hours ago |
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | Ancient Road Interactive |
| Genre | Platformer |
| Made with | Godot |
| Tags | 2D, Controller, Endless, Godot, Minimalist, Short, Simple, Singleplayer |
Download
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Click download now to get access to the following files:
EchoJump - Windows.zip 33 MB
EchoJump - Mac.app.zip 61 MB
EchoJump - Linux.zip 26 MB



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